
Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
985
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Posted - 2015.04.07 10:23:28 -
[1] - Quote
Lucas Kell wrote:Ima Wreckyou wrote:But that's how it actually works. He can logoff at any time, the ship will disappear after some time if no one is shooting him. The only thing he can't do is to use the safe logoff function, because he was not in safety. That may be the case from the way the mechanics are designed currently, but that doesn't make it right. Why should someone be able to prevent someone from being safe, yet not be considered a hostile action? IMHO, the way it works with preventing a "normal" logoff is how it should work for the safe logoff too. If you want to stop someone safe logging off you should create a timer. If that means just using a rookie ship, fair enough, but the effort should be there. To be fair, this sounds the "right" way it should play out. If anything, it sounds like someone is trying to exploit the safe logoff function to pull a logoffski when in a most decidedly not-safe situation.
Safe logoff exists, not to circumvent other players knowledge that you are trying to log-off (which sounds like how it is being attempted to be used here - the pilot knows they will get aggressed if they do a standard log-off, so they were hoping to safe-log in order to trick their hunter who wouldn't see they were doing it til the second they vanished), but to ensure when you are in a situation where you believe yourself to be completely safe from harm, you can't be caught out by a surprise occuring during the log-off period before your ship vanishes (because you have eyes on your ship during its "log-out" time).
If you could initiate a "safe" log off despite being targetted (hence, when you are in an unsafe situation), I would argue that the fact you have gone in to a safe-log timer should be visible to everyone else on grid (as doing a normal log-off is, since you see them vanish from local even though the ship is still in space) - maybe by a pulsing effect on the ship and the timer visible alongside in the manner of a reinforcement timer, so that enemies can react to the attempt to log off in the manner that they could if you had attempted a standard logoffski. |